After you reached your second job, the next milestone in your career is becoming a Master. You can become a master once you have reached level 120 and 99.99%. Once you have reached this you can accept the master quest.

The Master Quest

To become a master you have to start the quest Journey to becoming a Master. This quest starts in the Volkane Dungeon, which you can enter by the Volkane Blinkwing or by completing the To Volkane Dungeon.

Requirement Quest
Level 120, 99.99% EXP Journey to becoming a Master
Mysterious Robed Girl
Volkane Dungeon

Journey to becoming a Master

Quest Starting Location: Volkane Dungeon Starting NPC : Mysterious Robed Girl Quest Requirement : Level 120 with 99.99% EXP Objective : Collect 10 Rincruets and 5 Popshifts to become a Master of your class. Reward: You will become a Master and have access to the Master Skill.

Starts at

Mysterious Robed Girl
Volkane Dungeon

Ends at

Mysterious Robed Girl
Volkane Dungeon

Quest dialogue:
You have become very strong. Do you want to become a master of your class? You will return to level 60 but as your levels grow you will become even more powerful! Bring me 10 Rincruets and 5 Popshifts. You will become far more powerful if you complete this task. Do you trust me?”

Accepting Quest dialogue:
Rincruet are dropped by Muffrin and Popshifts are dropped by Popcranks. Go now, brave one, and return to me as a Master.”

Denying Quest dialogue:
I see so much potential in you. Are you really giving up?”

During Quest dialogue:
“You will need to bring me the items I asked you for in order to become a Master of your class. Return to me when you have done this.”

Completed Quest dialogue:
I knew you could do it! You are brave, wise, and strong. You’re well on your way to becoming a Hero. Go forth, Master!”

Being a Master

If you showed that you are being worth a Master and completed the quest, several things will happen with your character:

  • Your character will become level 60.
  • Your character now has a Master Badge displayed next to its name.
  • Your stat points are reset and the amount is reduced to level 60. This will give your character a total of 118 stat points.
  • Your character has enough skill points to maximize all the skills.
  • Your character can wear all armour of its job up to level 120.
  • Your character can carry all the shields and weapons of its job up to level 120. However, note that some weapons require a certain master level.
  • Your character will get a special Mastery Skill.

On your way to become a Hero

Now that your character is a master, it has to level back to 120. During this process, a few things are different compared to the first road to 120.

  • Your character will receive half the experience points from each masquerpet.
  • For every level, your character will gain an extra stat point. This means that your character will receive 3 stat points per level.
  • The colour of your Master Badge will change as you level up.
  • Your Mastery Skill will gain more strength the higher your character’s level
Icon Level
60 ~ 69
70 ~ 79
80 ~ 89
90 ~ 99
100 ~ 109
110 ~ 120

Special Mastery Skills

Each class has its own special Mastery Skill. These skills level automatically up together with your characters level, and therefore do not require any skill points.

Class Icon Name Level 60M Level 72M Level 84M Level 96M Level 108M
 Blade   Special One-Handed Mastery ATK +30
(1H weapon)
ATK +60
(1H weapon)
ATK +90
(1H weapon)
ATK +120
(1H weapon)
ATK +150
(1H weapon)
 Knight   Special Two-Handed Mastery ATK +30
(2H weapon)
ATK +60
(2H weapon)
ATK +90
(2H weapon)
ATK +120
(2H weapon)
ATK +150
(2H weapon)
 Psykeeper   Special INT Mastery INT +3 INT +6 INT +9 INT +12 INT +15
 Elementor   Special INT Mastery  INT +3 INT +6 INT +9 INT +12 INT +15
 Billposter    Special Knuckle Mastery  ATK +36 (Knuckle)  ATK +72 (Knuckle)  ATK +108 (Knuckle)  ATK +144 (Knuckle)  ATK +180 (Knuckle)
 Ringmaster   Blessing of the Wise Man 10 seconds cooldown 8 seconds cooldown 6 seconds cooldown 2 seconds cooldown 0.5 seconds cooldown
 Jester   Special Yo-Yo Mastery ATK +14 (Yo-Yo) ATK +28 (Yo-Yo) ATK +42 (Yo-Yo) ATK +56 (Yo-Yo) ATK +70 (Yo-Yo)
 Ranger   Special Bow Mastery ATK +14 (Bow) ATK +28 (Bow) ATK +42 (Bow) ATK +56 (Bow) ATK +70 (Bow)