Table of Contents
What is the Mentor and Pupil System?
The Mentor and Pupil System is a system that enables individuals to form connections and support one another. A high-level player can choose to become a Mentor and get a Pupil to help him/her lvl. 
That’s basically the system; however, as a Mentor, you want to be active for your Pupil and help out by answering questions or giving information when the Pupil asks for it.
Once a bond is formed between a Mentor and a Pupil, a special Mentor Buff is activated, increasing the experience of both players. They do have to be online on the same Cluster and same server to activate that constant buff until either one (or both) logs out of the game.
The Mentor will gain points from the Pupil every time it gets to a certain level. A Mentor can have 1 Pupil at a time until the Mentor has enough points to get 2 Pupils, and lastly to get 3 Pupils at the same time when the earned points are high enough.
Each Pupil can give a Mentor up to 5 points.
When the Pupil hits level 75, the bond between the Mentor and Pupil will be broken, and the Mentor will have room again for another Pupil.
Just because the bond is broken doesn’t mean that the player cannot help out the former Pupil, but that’s between the 2 players themselves to decide, of course.
How do I become a Mentor or Pupil?
To become a Mentor:
- Player must be level 91 or higher.
- The player must complete a special quest from a new NPC in Darkon. Once completed, you are then qualified to be a Mentor.
- (Mentor Quest) – Mentors of Madrigal
Note: This means level 91 normal or level 91 Master. From level 60-M to level 90-M, you can’t get this quest.
To become a Pupil
- Players are eligible to become a Pupil at any level before the 2nd job change.
- Right-clicking on a player will give you the option of asking that player to be your Mentor.
Bond icon when both players are logged on in the game tab
Points you gain per Pupil
You can get a total of 5 points per Pupil if the bond remains until the Pupil hits level 75.
You get:
- 1 point once the Pupil is level 15.
- 1 point once the Pupil is level 40.
- 1 point once the Pupil is level 60.
- 2 points when the Pupil is lvl 75.
Mentor Points and Pupils
Should a player have enough Mentor Points, they can have multiple pupils.
- Pupil: 0 – 40 Mentor Points
- Pupils: 41 – 100 Mentor Points
- Pupils: 101+ Mentor Points
The more pupils a player has, the better the Mentor Buff gets.
Mentor
- Pupil Online: 3% increased EXP
- Pupil Online: 4% increased EXP
- Pupil Online: 5% increased EXP
Pupil:
- Mentor Online: 3% increased EXP
What does this mean? If the exp rate is normal, it’s 100%. With 1 Pupil, you’ll get 103%, or your exp is x1.03.
Canceling a Mentor or Pupil Relationship
If the Mentor or Pupil isn’t happy with the bond, they have the option to cancel it.
Press E to open your Messenger and click on the Mentor/Pupil tab.
Right-click and you have the option to cancel.
Only one of the 2 players has to do it. They do not need the others’ permission to cancel the bond.
If either of the two players breaks the bond, they will lose points. So if a Pupil breaks the bond, he or she will lose the points. The points of the Mentor remain.
If the Mentor breaks the bond, he or she will lose the points and not the Pupil.
If any of the players who break the bond have a negative number at the points, then re-logging should solve that issue. You might need to re-log a few times.
If a Mentor has a negative number of points, then he or she cannot accept another Pupil until the points are at 0 again.
So choose wisely.
