Table of Contents
Secret Room East

Secret Room East
Rumors say that on top of the Forsaken Tower are two rooms, which hold monsters the likes of which have never been seen before. Furthermore, it is noted that guilds that can vanquish the guardians of these rooms will be rewarded with great power and fortune. (Please note that the Secret rooms are treated like a weekly siege (only this is PvM, not PvP), and guilds must compete to win access. ). It consists of making your way through 100 mutant (giant) tower mobs and then fighting a level 121 boss. This boss will fully heal himself if the player he is currently targeting dies or disconnects.
History
Once thought to be Shades hideout, these Masquerpets still guard her throne room, which was situated at the very top level. She would retreat here to regroup after a long day of mayhem and destruction. She summoned her most loyal Masquerpets, and they swore an oath to guard it with their lives. With each level comes more challenging foes, each more eager to fulfill his purpose. In the end, Shade destroyed the Throne Room so that it would not fall into enemy hands, but her loyal subjects still guard it. Diligently, they await the glorious day of her return in the hopes of restoring her to her rightful throne.
Present
Today, this dungeon in the sky serves as a training ground for the leveling warrior. This dungeon is full of hard hitters that respawn at an alarming rate. Use them to help you gain the needed levels to participate in the utmost challenge of the Tower, the Secret Room, as a weekly guild challenge.
| Secret Room East is accessible from the Flaris continent. |
Dungeon Particularities
| Some Masquerpets are aggravated. This is an Instance Dungeon, so only Party and or Guild members will be present. |
| Entrance Fee |
For entrance into the East Secret Room, please see the new NPC (Eastern Region) Secret Room Manager in Flarine. (Access is only on server 1) |
Unique Items Present Secret Room East contains items uniquely found here. |
| Quests Available |
| Quest Items Found Here |
| Coming Soon |
| Certain rules apply: |
How does it work Time Schedule
Rewards The following conditions will result in a guild winning or losing the event. Winning
Losing
A guild that successfully wins their respective room will be rewarded with the following: Guild Leader:
Guild Members:
|
Monsters Present
This dungeon is for level 67 ~ 121 Masquerpets. | |
Secret_Room_East
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Secret Room West
Rumors say that on top of the Forsaken Tower are two rooms, which hold monsters the likes of which have never been seen before. Furthermore, it is said that guilds that can vanquish the guardians of these rooms will be rewarded with great power and fortune. (Please note that the Secret rooms are treated like a weekly siege (only this is PvM, not PvP), and guilds must compete to win access. ). It consists of making your way through 100 mutant (giant) tower mobs and then fighting a level 121 boss. This boss will fully heal himself if the player he is currently targeting dies or disconnects.
History
Once thought to be Shades hideout, these Masquerpets still guard her throne room, which was situated at the very top level. She would retreat here to regroup after a long day of mayhem and destruction. She summoned her most loyal Masquerpets, and they swore an oath to guard it with their lives. With each level comes a more challenging foe, each more eager to fulfill his purpose. In the end, Shade destroyed the Throne Room so it would not fall into enemy hands, but still her loyal subjects guard it. Diligently, they await the glorious day of her return in the hopes of restoring her to her rightful throne.
Present
Today, this dungeon in the sky serves as a training ground for the leveling warrior. This dungeon is full of hard hitters that respawn at an alarming rate. Use them to help you gain the needed levels to participate in the utmost challenge of the Tower, the Secret Room, as a weekly guild challenge.
| Secret Room West is accessible from the Darkon continent. |
Dungeon Particularities
| Some Masquerpets are aggravated. This is an Instance Dungeon, so only Party and or Guild members will be present. | |||
| Entrance Fee | |||
For entrance into the West Secret Room, please see the NPC (Western Region) Secret Room Manager in Darken. (Access is only on server 1) | |||
Unique Items Present Secret Room West contains items uniquely found here. | |||
| Quests Available | |||
| Quest Items Found Here | |||
| Coming Soon | |||
| Certain rules apply: | |||
How does it work Time Schedule
Rewards The following conditions will result in a guild winning or losing the event. Winning
Losing
A guild that successfully wins their respective room will be rewarded with the following: Guild Leader:
Guild Members:
Monsters Present
| |||


