Table of Contents
Baruna Evolution System
With the introduction of new Baruna Weapons (Level 180) and Baruna Armor (Level 185), which are characterized as Grade Tier-C and can be further upgraded after making them grade+20 to gain even more attributes.
Evolving Baruna Weapon or Armor
To evolve your Fallen Angel Weapon or Devil’s Armors, you must first upgrade them to grade +20 by using:
- Any Baruna Spirit (
Udi,
Coby,
Pierce, or
Piyo.
Stone of Balance.
Blessing of Baruna.
Ultimate Blessing of Baruna.
After you make them +20 Grade, your Weapon/Armor is now eligible to be converted into an Evolved State.
Converting Weapon/Armor into Evolved State
For the conversion process, you are required to have the following:
- Any Baruna Spirit (
Udi,
Coby,
Pierce, or
Piyo - Piece of
Armor+20 or
Weapon +20
Baruna Evolution Stone
Summon your Baruna Spirit and find the option.”Baruna Evolution” and place your Weapon / Armor in there to convert it into the Evolved state.
Notes:
Baruna Evolution Stone can be obtained from Forgotten Flaris Monsters, Forgotten Mars Mine Dungeon, at a low drop rate, or you can purchase it from the Cash Shop.- The success rate is 100%, and it will never fail or destroy your item.
- Upon Evolution Conversation, your weapon/armor retains all of its previous stats: (ATK of +20 weapon, Element upgrade, Awakening, Runes, Jewelry, stats from scroll, and Transmutation).
You will notice additional stats have been added to the weapon or armor after the conversation, but these stats are not active yet, as shown in this picture, because it says 0/10, which means the effects are not active.

Baruna Evolution Upgrade and Safe Upgrade (Evolution)
To upgrade an Evolved Weapon or Armor, you will need the following:
- Any Baruna Spirit (
Udi,
Coby,
Pierce, or
Piyo.
Scroll of Baruna Evolution Protection (Protects your weapon/armor from getting destroyed upon a failed attempt)
Lower-tier Awakening Catalyst. (Enables enhancement to level 1-3
Mid-tier Awakening Catalyst. (Enables enhancement to level 1-4)
Upper-tier Awakening Catalyst. (Enables enhancement to level 1 – 5).
Notes:
- The Baruna evolution upgrades do not benefit from the [Upgrade spirit] Level.
- You can obtain all types of Awakening Catalyst from Forgotten Flaris and the Forgotten Mars Mine Dungeon. You can click on the monsters’ names to see their drop table
- It’s important to know that this system is heavily affected by downgrading upon failure, so keep that in mind.
Base Attack of Weapon or Base Defense of Armor Increase
Evolved weapons further increase the attack on the base attack of the weapon, and armor parts gain more base defense based on the upgrade value
Attack/Defense as follows, according to the upgrade level
| Upgrade level | Increase Rate |
| +1 | 1% |
| +2 | 3% |
| +3 | 6% |
| +4 | 10% |
| +5 | 20% |
For Example, if you have Fallen Angel’s 1H Axe+20(Evolution+0), its attack base is 1619 ~ 2229, and the rest of the gains per value are accurate and as follows:
| Evolution Level | Base Attack |
| 1 | 1635 ~ 2251 |
| 2 | 1667 ~ 2295 |
| 3 | 1716 ~ 2362 |
| 4 | 1780 ~ 2451 |
| 5 | 1942 ~ 2674 |
Activating Evolution Upgrade Set Option (0/25)
When the total sum of upgrade values of Evolution on weapons and armor reaches a certain level, the following effects are granted.
| Stat Type | +10 | +15 | +20 | +25 | ||||
| Hit | 25% | 35% | 45% | 60% | ||||
| Max HP | 15% | 20% | 25% | 40% | ||||
| Speed | N/A | 5% | 7% | 10% | ||||
| All Stat | +10 | +10 | +15 | +20 | ||||
| Increased Attack % | N/A | N/A | 5% | 15% | ||||
For example,
If you upgraded:
Helmet’s Evolution+3
Suit’s Evolution+3
Gauntlet’s Evolution+3
Boots’s Evolution+3
When calculated, that’s a total of +12 Evolution Value, which means you will be granted the following effect:
| Hit | 25% | |
| Max HP | 15% | |
| Speed | ||
| All Stat | +10 | |
Examples of Bonus Set Effects Based on The Total Value
Additional Stats on Weapon or Armor Indivdually
When upgrading a Weapon or Armor part, once it reaches a certain value, it grants an additional stat individually
Here’s the Chart
| Equipments | +1 | +2 | +3 | +4 | +5 | ||||||
| Weapon | – | – | Increased Attack +1% | Increased Attack +2% | Increased Attack +5% | ||||||
| Shield /Book/Force Gem | – | – | EXP +1% | EXP +2% | EXP +5% | ||||||
| Helmet | – | – | Increased HP +1% | Increased HP +2% | Increased HP +5% | ||||||
| Suit | – | – | Increased Defense +1% | Increased Defense +2% | Increased Defense +5% | ||||||
| Gauntlet | – | – | PvE Damage Increase +1% | PvE Damage Increase +2% | PvE Damage Increase +5% | ||||||
| Boots | – | – | PVP Damage Increase +1% | PVP Damage Increase +2% | PVP Damage Increase +3% | ||||||
Examples of the indivdual weapon/armor stats
2-Hand Fusion for C-Grade Weapons
2-Hand Fusion for Fallen Angel Weapons is available through any
Baruna Upgrade Spirits
The Upgrade materials for fusing are as follows:
Baruna Upgrade Spirits
Evolved Baruna Fusion Catalyst
Evolved Magic Baruna Polishing Stone
Evolved Baruna Two-handed fusion Success Rate Increase Crystal (Optional)
Important Notes:
1-You can only fuse the Fallen Angel 2-H Weapon into another 2-H Fallen Angel Weapon of the same class. E.g (Staff+Staff or Stick + Stick)
2- Having upgraded an Evolved Fallen Angel 2-H Weapon as a fusion not only grants you base attack, but it also grants you the +5% Attack Increase if the Evolution Grade is +5.
3- If you use an evolved weapon for fusion with a higher grade, the value will not be added to the total 25/25 to get the full bonus set effect (Purple Effect)
Example: As 2-handed classes, you need Primary weapon +5 and armor hat +5, armor suit +5, armor gloves+5, and armor boots+5 evolution to get the 25/25 bonus effect (Fuse does not count the value) . Meanwhile, 1-handed classes can have 30/25 should they wish to max out all their 6 parts; however, having that additional 5 into the 25/25 does not increase the effect, as the max bonus can be obtained from having 25/25.
4- The success rate for Fusing your weapon is 5% and if you use
Evolved Baruna Two-handed fusion Success Rate Increase Crystal, the total success rate will be 15%
