Table of Contents

Mentalist

At level 130, the Psykeeper can progress to the 3rd job change – Mentalist. Mentalists are Masters of the arcane. Their magic tends to revolve around mental powers. Please don’t call them “mental”; otherwise, you might end up on the receiving end of their extraordinary skills. Mentalists are also one of the few classes that can use Shields for an extra defense boost. Mentalists require Offerep’s Spellbook to use their Mentalist skills. The Offerep’s Spellbook is received from the Mentalist’s Job Change Quest.

Class Development
Pre-Classification1st Class2nd Class3rd Class
Vagrant Image:Right Arrow.pngMagician Image:Right Arrow.pngElementor Image:Right Arrow.pngArcanist
Psykeeper Image:Right Arrow.pngMentalist

Equipment

Weapons

The Mentalist can use Wands and Staves; with Staves, they may not use Psykeeper skills. When equipping a wand, they may use Shields.

Armor

A complete List of Armor used in the game can be found here.

Mentalist Skills

Mentalist Skills
SkillWeaponLevelPre-SkillTypeRegion of EffectDescription
Aether GraspSkill Shields130Noneimage:Normalskill.gifSelected Target onlyThis spell propels the shadow of a demon at the enemy. This is a close-range attack with a cool-down. The cool down will be reduced depending on the Skill level.
Cimetiere’s ScreamSkill Shields130Noneimage:Normalskill.gifSelected Target onlyDamages the target over time. This spell lasts 10 seconds and can not be stacked.
Kriminel’s HandSkill Shields130Noneimage:Normalskill.gifSelected Target onlyDecrease the attack speed of the selected target for up to 25 seconds; this spell does not aggro the target. The duration is determined by the Skill Level.
Laughter of La CroixSkill Shields130Noneimage:Normalskill.gifSelected Target onlyDecrease attack power of the selected target for up to 25 seconds; this spell does not aggro the target. The duration is determined by the Skill Level.
Samedi’s EmbraceSkill Shields130Noneimage:Normalskill.gifSelected Target onlyDecrease defense of selected target for up to 25 seconds; this spell does not aggro the target. The duration is determined by the Skill Level.